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🔫 Best Guns & Tubes in Roblox Abyss

Choosing the right gun and tube combo is the most impactful decision you make in Roblox Abyss. Your gun determines how effectively you catch fish, while your tube controls how deep you can dive, how long you can stay, and how much you can carry back. This guide ranks every weapon and tube from best to worst, with a recommended progression path from early game to endgame.

Gun Tier List

Guns are ranked purely by combat performance — damage output, cooldown speed, and control rating. Higher-tier guns let you catch fish faster, fail less often during the mini-game, and handle tougher targets like mini-bosses.

S-Tier — Endgame Dominant

These guns have the highest damage, best control, and shortest cooldowns. They are the final upgrades you should aim for.

Gun DMG CD Control Source
Ruined Gun 500 2.0s 0.90 Lightkeeper
Lost Spirit Gun 480 2.0s 0.90 Spirit Roots quest reward
Morveth's Treasure Gun 450 2.1s 0.88 Morveth quest chain

A-Tier — Late Game Powerhouses

Extremely strong guns that carry you through most content. Slightly lower efficiency than S-tier but still top-performing.

Gun DMG CD Control Source
Plunger Gun 420 2.3s 0.85 Bob ($321,987)
Magroot Gun 350 2.2s 0.80 Spirit Roots
Wasted Gun 120 2.2s 0.75 Jeff ($17,500)

B-Tier — Mid Game Reliable

Solid picks for the mid-game that will carry you through Ancient Sands and early Spirit Roots content.

Gun DMG CD Control Source
Crossbow Gun 85 2.6s 0.65 Marcus ($4,750)
Air Rifle Gun 55 2.4s 0.60 Henry ($2,150)

C-Tier & Below — Early Game Only

These guns serve their purpose during the first hours of gameplay but should be replaced as soon as better options become available.

  • Advanced Gun (40 DMG, $1,050) — decent early upgrade from Henry
  • Beginner's Gun (20 DMG, $350) — first real upgrade after the free Starter Gun
  • Starter Gun (15 DMG, $75) — gets the job done in the Forgotten Deep but nothing more

Tube Tier List

Tubes determine your maximum dive depth, oxygen capacity, movement speed, and weight limit. The best tubes let you reach deeper biomes, stay longer, and haul more fish per run — directly translating to more cash per dive.

S-Tier — Maximum Depth & Capacity

Tube O2 Depth Speed Weight Source
Ruined Tube 400 750m 28 m/s 650kg Lightkeeper
Lost Spirit Tube 380 720m 27 m/s 620kg Spirit Roots quest reward
Bath Tube 320 650m 27 m/s 580kg Bob ($345,678)

A-Tier — Strong All-Rounders

Tube O2 Depth Speed Weight Source
Plane Tube 260 550m 26 m/s 305kg Diver ($86,500)
Oxy Tube 200 450m 24 m/s 200kg Spirit Roots

B-Tier — Mid Game Workhorses

  • Zepline Tube (150 O2, 375m, $18,500) — unlocked via Diver quest #5; gets you into Spirit Roots
  • Boat Tube (130 O2, 275m, $5,250) — from Marcus; the minimum for comfortably exploring Ancient Sands

C-Tier & Below — Early Game

  • Pufferfish Tube (110 O2, 180m, $2,850) — just enough to reach Ancient Sands
  • Fire Tube (90 O2, 100m, $1,250) — comfortable for the Ocean and early zones
  • Normal Tube (70 O2, 50m, $425) — basic upgrade for Forgotten Deep fishing
  • Old Tube (55 O2, 25m, $50) — starter equipment, replace as soon as possible

Recommended Progression Path

Here is the most efficient upgrade path from the moment you start the game through to endgame gear:

Stage Gun Tube Goal
1. Start Starter Gun → Beginner's Gun Old Tube → Normal Tube Complete Kraken's first quests
2. Forgotten Deep Advanced Gun Fire Tube → Pufferfish Tube Reach Ancient Sands
3. Ancient Sands Crossbow Gun → Wasted Gun Boat Tube → Zepline Tube Complete Marcus & Grumpy Hank quests
4. Spirit Roots Magroot Gun Oxy Tube → Plane Tube Complete Victor's quest chain
5. Endgame Ruined Gun / Plunger Gun Ruined Tube / Bath Tube Angler Cave + Bob's ducks

Key Buying Tips

  • Don't skip tiers — each upgrade lets you access new content that funds the next purchase
  • Prioritize tubes over guns — a better tube gives you access to new biomes with higher-value fish, which accelerates everything else
  • Complete NPC quests — many of the best guns and tubes are quest-locked rather than purchased, so progress quest chains early
  • Use Oxygen Pods to stretch dive time — if your current tube feels short on oxygen, carry Advanced Oxygen Pods from Jeff to extend your dives
  • Farm the highest-value biome you can access — selling fish from deeper areas earns cash much faster for your next upgrade
  • Equip damage-boosting Artifacts — even a Common damage artifact can make a weaker gun punch above its tier

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